GameRank Introduces its Powerful Player Reputation System for Online Multiplayer Games.
June 18, 2009 – GameRank (www.gamerank.com),
announces an open beta version of its powerful player reputation system for online multiplayer games.
The GameRank service discourages bad behavior and promotes good behavior, delivering a more positive
gaming experience for all.
GameRank keeps a running score for each online player by monitoring player activity during game play.
Positive in-game behavior will increase a player’s score, while negative behavior reduces the score.
The GameRank player reputation system also provides an easy to use player feedback system where players
can report positive or negative feedback about other players. For example, a player may give another
player a "thumbs up" or "thumbs down". Or a player may accuse another player of cheating or abuse.
"Think of it like a credit score for your online game behavior. By combining a player feedback system
with in-game player monitoring, we've created a powerful mechanism for delivering an accurate score
representing a game player's reputation" says Todd Fearn, CEO and founder of GameRank. "This score
will help players determine the type of behavior they may expect from other players during game play".
GameRank has launched its service with support for the first-person-shooter (FPS) game Counter-Strike
Source, a popular First Person Shooter (FPS) game with well over a million estimated players. GameRank
is currently working on support for a large number of additional games in the FPS category.
About GameRank
GameRank has developed the world’s first game player reputation system built with information from monitored
player activity and a player feedback system. The company was founded by industry veterans
in the gaming business. For more information, please visit
www.gamerank.com.